Saturday, September 28, 2019

Mickey Mouse Character Essay

A century ago who would have believed a small little, rodent creature would be the icon of not just a multi-billion dollar company but also a symbol of innocence, youth, and, happiness. The icon of course is none other than Mickey Mouse, a character that has hundreds of different meanings to millions of different people. But the Mickey the public knows today is not the same cartoon mouse that audiences knew when he made his first public appearance in 1928. Rather throughout the eight decades he’s been around, Mickey Mouse has evolved and grown, just as the public has. Where Mickey was once a mischievous, abrasive, adventurer over the years he’s transformed into a cheerful, calm, educational tool. But the question lately has been whether Mickey Mouse is still a relevant figure in a fast paced, high-tech world full of video games and action films. Where exactly does the eighty-three year-old Mickey Mouse fit in with newer icons such as Super Mario and Spongebob Squarepants? Disney hopes to answer this question by rebranding the aging character to once again become an important character in the upcoming decade of the teens. By going back to the essential qualities of humor, heart, mischief, and adventure that once made up Mickey Mouse, Disney can rediscover a character that is truly timeless. It’s important to note that Mickey Mouse wasn’t always the prize creation of Walt Disney; you see once upon a time there was a young animated creature known as Oswald The Lucky Rabbit. Oswald was a happy, upbeat fellow who often found himself in sticky situations whether it was run away vehicles[1], danger at war[2] or his girlfriend getting kidnapped by a shadowy figure wearing a top hat when he’s trying to milk a robot cow[3]. Sadly Oswald’s happiness soon came to an end when his creator Walt Disney realized despite being the man behind the character, he actually didn’t own the rights to the animated rabbit, as he was property of the distributor Universal Pictures. Upset over his contract, Disney broke his ties with Universal, which meant leaving both his staff and Oswald behind. When attempting to come up with a new cartoon character he himself would own, Walt Disney’s mind wandered back to the days he spent living in Kansas City. His studio there was frequently overrun with field mice, and he found himself particularly close with one specific mouse. When bored with work he would play with the mouse, training the rodent to remain in a small circle  through the process of operant conditioning by touching its nose with a pencil whenever it began to leave. Walt then decided to make the character modeled after the mouse he grew so fond of. The basic design used for Oswald was still retained, with mostly minor changes to make the character resemble a rodent rather than a rabbit. Walt originally planned to name him Mortimer, but his wife thought the name sounded pretentious. The two compromised on the name Mickey, and with that the most famous cartoon character was born. Contrary to popular belief, â€Å"Steamboat Willie† was not Mickey’s first appearance, but rather it was six months earlier with the short â€Å"Plane Crazy† (1928). Based after famous aviator Charles Lindbergh, the short consisted of Mickey becoming a pilot as an attempt to impress his future girlfriend Minnie Mouse. The Mickey in the short is quite possibly the furthest you could get from what he is today, as his goal throughout the cartoon is to get an unwilling Minnie to kiss him while flying the plane. After several futile attempts, he tries to get the kiss by using force on her until she has no choice but to parachute out of the plane to escape. Mickey Mouse lusting so heavily after a kiss would be deemed bad enough by today’s standards, let alone using physical force to try and get it. Now Mickey wouldn’t be caught dead doing either activity. Soon another Mickey Mouse cartoon was made titled â€Å"Gallopin’ Gaucho† (1928), but it wasn’t until â€Å"Steamboat Willie† (1928) that the character would catch on. â€Å"Steamboat Willie† was a complete revolution at the time in 1928. While The Jazz Singer was the first movie to use sound, it was only used sparingly throughout the film. â€Å"Steamboat Willie† on the other hand was a celebration of sound in film, acting in many ways as a technical show off. Bells chime, cows moo, steam whistles blow, and more to show off the marvel that can occur when the sound one hears directly correspondents to what appears on screen. The short became an instant success and officially launched the career of the young cartoon star. Mickey’s appearance in the short is particularly reminiscent of a rodent, especially when compared with his later design. He has beady eyes, long  tail, and lacks the trademark gloves the character is known for. His nose is more protruded from his face, while his ears are placed closer to his head giving him an overall scrappier look. Mickey is also portrayed as smaller than he’s normally shown, being significantly smaller than a cow. [4] While Mickey is shown to still be fairly happy-go-lucky, he’s not innocent kind fellow the public now knows. He pulls a cat’s tail repeatedly with the intention of getting it to cry out, simply to contribute to his impromptu jam band. Mickey laughs and grins almost roguishly, taking immense delight in what is visually causing the cat pain. He even swings the cat around and around, until throwing the animal carelessly across the room to move on to his next victim. Mickey is clearly abusing the animals he’s supposed to be taking care of. The cartoon ends with Mickey being mocked and laughed at by a parrot to which he responds by throwing a potato he was peeling at the bird, knocking the creature into the water. Mickey then listens closely to hear the off screen sound of the bird struggling in the water only to burst out in laughter at the bird’s misfortune. Compared to the tame Mickey that the character later turned in to, it’s shocking to see he originated as a sort of sadistic fellow. Yet ironically, Mickey looks more innocent than ever as he throws his cares away, making musical instruments of the various animals around him. To kids, Mickey was a representation of fun and excitement. He turned whatever job he had into an entertaining adventure, even if that meant getting in trouble sometimes. The mouse had a distinct personality that seems to be lacking in the goody-two-shoes of today. The genres of Mickey’s early cartoon ranged greatly from short to short, with everything from prison movie spoofs[5] to war satires[6] to a surrealist nightmare[7]. Though each cartoon shared a similar sense of humor and fun. That is except for the 1933 short â€Å"The Mad Doctor†, which features Pluto being kidnapped by an evil scientist who attempts to detach the dog’s head in order place it on top of a chicken’s body to â€Å"find out if the end result will bark or crow or cackle†[8]. Mickey enters the Mad Doctor’s lair, avoiding booby trap after booby trap, and even fighting off an army of  skeletons until he himself is caught and nearly sawed in half. In the end it turns out the whole experience was a dream, but nonetheless the short is quite terrifying for what was thought of as children’s fare. In the Journal of Popular Film and Television professor Rick DeCroix said that the short was, â€Å"perhaps the first animated horror film played more for chills than laughs – in fact, it was so stark that British censors deemed it unsuitable for viewing by children.†[9] Even many theatres in the U.S. banned the short, refusing to allow such scary material to be shown to young kids. More Mickey Mouse cartoons continued to be produced at an increasing rate, as the character grew more and more popular. But with newfound popularity came increasing demands to make Mickey Mouse a more wholesome character for the later half of the 1930s. In his book Art of Walt Disney from Mickey Mouse to the Magic Kingdoms artist and popular culture studier Christopher Finch writes: â€Å"Mickey †¦ had become virtually a national symbol, and as such ‘he was expected to behave properly at all times. If he occasionally stepped out of line, any number of letters would arrive at the Studio from citizens and organizations who felt that the nation’s moral well-being was in their hands†¦ Eventually he would be pressured into the role of straight man.†[10] The character of Mickey had become too big to continue his troublemaker ways; it soon became apparent the character would have to change to accommodate his sudden fame. In 1928 he was groping and physically touching Minnie Mouse (â€Å"Plane Crazy†) but by 1936 Mickey would settle for a handshake with Minnie to show their feelings (â€Å"The Rival†). Many of Mickey’s characteristics were transferred to new characters such as Donald Duck and Dippy Dawg or better known as Goofy. Three began to share more cartoons together with Mickey being the rational upstanding one, while Donald and Goofy were the silly more outrageous characters. Donald would eventually start appearing in more cartoons than Mickey, as the angry duck provided funnier material than the moral mouse. But the change in Mickey’s character didn’t come suddenly; rather he gradually reformed his mischievous ways. Mickey’s occupations also began to change as he moved from the countryside and barnyards to take on more cosmopolitan positions. He soon started playing polo (â€Å"Mickey’s Polo Team†) and more upscale activities, partially based on Walt Disney’s newfound interests. By the forties Mickey had moved into the suburbs and wear more sophisticated clothing. In cartoons like the 1942 short â€Å"Mickey’s Birthday Party† he can be seen donning a snap-brim hat with red ribbon, a button down blue shirt, and a cane. [11] As Mickey’s personality and profession began to change so did his appearance to reflect his new image. Professor Stephen Jay Gould of Harvard did an extensive study of the character from a biological artistic perspective concluding the following: â€Å"He has assumed an ever more childlike appearance as the ratty character of Steamboat Willie became the cute and inoffensive host to a magic kingdom. By 1940, the former tweaker of pig’s nipples gets a kick in the ass for insubordination (as the â€Å"Sorcerer’s Apprentice† in Fantasia). By 1953, last cartoon, he has gone fishing and cannot even subdue a squirting clam. The Disney artists transformed Mickey in clever silence, often using suggestive devices that mimic nature’s own changes by different routes. To give him the shorter and pudgier legs of youth, they lowered his pants line and covered his spindly legs with a baggy outfit†¦His head grew relatively larger- and its features more youthful.†[12] The character of Mickey Mouse eventually began to physically reflect the audience Disney started aiming at. Mickey began to shift into the position of being a peer of the children who watch him. He no longer was a rodent, but rather a child just like the kids who wanted Mickey Mouse merchandise. 1953 was the last theatrical Mickey Mouse short and it wouldn’t be until two years later that the character would reappear, this time in the form of the television show The Mickey Mouse Club. The series was a variety show that consisted of live action serials, newsreels, and classic Mickey cartoons.  It was an attempt to cash in on a new audience of young children who hadn’t yet seen vintage Mickey shorts. This is a format that would be replicated several times over the next few decades as the show reappeared in the ‘70s and the ‘90s, with each episode repacking old cartoons. This displayed a substantial shift in the character as the cartoons in theatres had a universal appeal, enjoyed by both adults and children, but The Mickey Mouse Club was clearly meant for kids only. From this point on Mickey was a children’s only character, and his new roles would display this. The Mickey Mouse Club also is the start of the character as an educational tool as a many of the show’s non-cartoon segments were aimed at teaching kid’s valuable lessons and morals. New Mickey Mouse material was scarce throughout the sixties, seventies, eighties, and nineties with the only major Mickey film/TV appearances being three theatrical shorts[13] and one direct to video movie[14]. Mickey during this period became less of a character and more of a corporate icon. He appeared allover the money machine theme parks Disneyland and DisneyWorld, along with finding his face plastered onto all kinds of merchandise and logos that pertained to the Disney company. During the 2000s the character of Mickey Mouse was finally put back into production with the creation of the show Mickey Mouse Works. The series was made up of all new shorts featuring Mickey and friends, picking up right where the Mouse left off in the ‘50s, living in a comfortable suburbia. The show didn’t last long, being taken off air in the late 2000. Instead the shorts were reformatted to fit a new series, House of Mouse, which put Mickey as the head of a dinner theatre where all the Disney animated characters gathered to hang out and watch cartoons. Half the show consisted of new material with Mickey running the club, while the rest was shorts from either Mickey Mouse Works or vintage color cartoons. The character also appeared in four direct to DVD movies, two of which being spin-offs of The House of Mouse and the other two being Mickey’s Twice Upon a Christmas (2004) and The Three Musketeers (2004). Despite being placed in all these different settings they all stuck to the recent version of Mickey Mouse, boring and calm as ever, with the character forced to play the straight man  to all the crazy people around him Mickey’s main cartoon appearance today is limited to the preschooler series Mickey Mouse Clubhouse, the ultimate culmination in his progression from all ages cartoon icon to a little kids only educator. The character’s animation is slow and careful, trying to remain at a pace three year-olds can easily follow. Unlike The Mickey Mouse Club this series contains no classic Mickey shorts, being entirely educational based programming disguised thinly behind a narrative. But there is no disguising the fact that the show is limited in its appeal, having a clear audience of three to five year-old toddlers. Mickey Mouse, a character that previously climbed dangerous mountains[15], explored the jungles of Africa[16], and fought off hordes of skeletons[17], barely shares any form of resemblance with the great mouse he once was. As the character became non-existent in film and watered down within television during the aughts, the area Mickey Mouse’s character became most interesting lies in the realm of video games. While he has appeared in them since the early eighties, it wasn’t until the release of the 2001 Square Enix game Kingdom Hearts that the character began to be recognized as a true video game icon. The Kingdom Hearts series is a complex combination of Disney characters mixed with the Final Fantasy video game franchise. The game takes place in a universe that consists of numerous worlds, typically based off a Disney film or a set of Disney/Final Fantasy characters. A large portion of the main storyline is put into motion when the ruler of the prominent world known as Disney Castle disappears in an attempt to rid the universe of oncoming darkness. The ruler is, of course, none other than King Mickey Mouse. Throughout much of the first game Mickey himself is rarely seen, but his trademark mouse ears icon is displayed frequently as the symbol of Disney Castle. The characters talk about how great and powerful the King is, but he only makes one actual appearance at the very end. At the time Disney wasn’t quite sure how the game would turn out, and as such was weary of having him be a main character, so he was allowed to appear in one scene  only. Due to the game’s overwhelming success the character became more significant its numerous sequels and spin-off titles, especially in the 2006 game Kingdom Hearts II. It’s in this title that the character attempts to prove himself a true video game hero, displayed as powerful and valiant. He defeats enemies in a single blow, strikes fear into bosses eyes, and is all around a truly strong threat. Yet Mickey’s personality remains happy and upbeat as ever. Squire Enix was able to use his goody two-shoes personality to put a new twist on the character. [18] Mickey’s regular clothes in the Kingdom Hearts universe is a play off his traditional clothing, keeping with the basics of white gloves, redshirt, and yellow boots. They then added extra details such as the straps on his shoes, tinges of silver and black, along with large zippers to try and give a slightly more complex, mature look. Though a lot of the time spent with Mickey Mouse occurs when he’s dressed in all black, wearing a cloaked hood that is the trademark of a mysterious organization within the game. This is how the character looks when fully reveled for the first time in Kingdom Hearts II, being an effort to make the character look cooler and more stylish then he’s typically portrayed. The game establishes right away that while he may still be Mickey Mouse, this isn’t the same guy that teaches math on television. This version isn’t quite a radical overhaul, but rather a step in the right direction to bring the character back to his hero, ad venturer roots. [19] The radical overhaul in Mickey’s character would actually occur four years later in the 2010 release of the video game Epic Mickey; Disney’s first big attempt in years to completely reinvent and redesign the character for a new, contemporary generation. With this the company itself has recognized that the character has become out of touch with current audiences, so what better way to began a character’s modernization than by making the reintroduction first occur in the newest medium of storytelling, video  games. Epic Mickey is a much darker take on the character that has more in line with the mouse of old than the currently familiar suburban incarnation. [20] The story involves Mickey breaking into a wizard’s workshop, making a mess of paint on the model of a magical land the wizard created. He accidentally spills paint thinner allover the world when trying to clean his mess up, and runs away before the wizard can return to catch him in the act. Years go by with Mickey being carefree, not thinking about the trouble he created until the day a mysterious creature pulls Mickey back into the workshop and drags him into the model world. The world is now known as The Wasteland and is where cartoon characters disappear to when forgotten by society. While Mickey Mouse appeared in new shorts and adventures over the years, those he left behind ended up populating this abandoned world. The leader of this land happens to be none other than the original forgotten character himself, Oswald the Lucky Rabbit, being his first official appearance since 1943. Mickey is forced to face the consequences of his selfish actions that caused the destruction of their world, going around helping old faces that once were his friends, but due to forgotten time feel more like strangers. The gameplay itself revolves around the idea of using paint, which creates, or thinner, which destroys, to solve puzzles. This allows the gamer to directly decide whether Mickey is a hero or an anti-hero. Mickey never can go as far as to truly harm another character, but he can choose the easy way out or be selfish to better himself over others. This lets the game act as a bridge between the old mischievous Mickey Mouse and the righteous modern Mickey. The character’s art design reflects this combination, as he is a mixture of both the original and the more current Mickey. The rest of the game’s artwork is distinctly dark and dreary, which represents the studio’s attempts to inform consumers Mickey isn’t just for kids. He can be a mature character, caught up in a question of morality and the tribulations that come with fame and leaving friends behind. [21] Epic Mickey is a good start, but just one game isn’t enough. Disney is going to have to be more aggressive if they hope to keep the character relevant as the new millennium’s teen years soon kick in. The leash needs to be pulled of the character and he must be promoted as more than just a corporate mascot. The greatest step they could take would be to finally release a feature-length Mickey Mouse film. In the eighty plus years the mouse has been around he has never had his own full-length feature. He’s appeared in parts of movies, such as with Fantasia (1940), along with Fun and Fancy Free (1947), but never a whole film. The main fear has always been that if a Mickey movie came out and performed poorly it would reflect badly on the character, harming his image. But it appears the company is beginning to change their mind as news broke in March of 2011 that such a movie might happen, as long time Disney animator Burny Mattinson revealed he’s been working on a pitch for a film staring Mickey Mouse, along with his friends Donald and Goofy[22]. Such a film is exactly the major kick-start the character needs. It would allow a true fresh start to the largest audience possible. Mickey Mouse has evolved and changed over the years, but the public’s love for the character seems to never go away. One can’t be certain what exactly Mickey’s future holds, especially as the character’s copyright finally expires in 2023, meaning unless Disney finds a way of interfering then the cartoon icon will enter public domain. Disney is desperate to make the character relatable to all ages again, and it seems the key is to reevaluate what once made him so great. Mickey Mouse is the most versatile cartoon character in history and there’s a reason he has lasted so long. Mickey has survived eighty plus years remaining in public consciousness, and it isn’t hard to believe that with a few adjustments he’ll survive another eighty more.

Friday, September 27, 2019

MRI Essay Example | Topics and Well Written Essays - 1500 words

MRI - Essay Example Apart from these condyles, which are bony prominences, the distal end of humerus has two depressions as well. The bony depression on the anterior side is known as coronoid fossa, while the posterior depression is known as olecranon fossa. The areas where the bones connect to each other are referred to as articular surfaces. The elbow joint is articulated at Radioulner, Radiohumeral and Ulnohumeral joints. These articular surfaces are covered by the hyaline cartilage. A joint capsule, which is lined by Synovial membrane, encloses the entire joint in such a way that all three joint cavities remain in communication with each other. The elbow joint is stabilized by ligaments. These include Radial and Ulnar Collateral ligaments and the annular ligament of the head of radius. The medial side of the joint is strengthened by the Ulnar collateral ligament whereas the radial collateral ligament stabilizes the lateral side. The head of radius is connected to the radial notch of ulna by the annu lar ligament which runs around the head of radius. The movements at the elbow joint are facilitated by the muscles attached in this region. These muscles are organized into four different compartments according to their position, namely anterior, posterior, lateral and medial. The anterior group has two muscles, biceps brachii and brachialis. Posterior group has triceps brachii and anconeus muscles. The lateral group has brachioradialis and supinator muscles as well as the extensors of wrist and fingers. Whereas the flexor muscles of wrist and fingers, along with pronator teres muscle form the part of medial group. The arterial blood supply to the elbow region is through brachial artery. The venous drainage is by the way of brachial vein, median vein and median cubital vein. The nerves supplying the elbow region include musculocutaneous nerve, radial nerve, ulnar nerve and axillary nerve. MRI IMAGE FOE ELBOW The daily activities performed by the hands, grasping and the coordinated m ovements at the forearm and wrist are possible because of the complex synovial joint at the elbow which is referred to as the elbow joint (Lee et al 2003). It connects the distal end of the upper arm bone humerus to the proximal ends of the two forearm bones radius and ulna. The bones are articulated at trochlea and capitulum of humerus above and trochlear notch of ulna and the head of the radius below (Snell 2004). The three bones are articulated at four joints, together known as cubital articulations, i.e, humeroulner, humeroradial, superior radioulner and inferior radioulner (Stroyan et al 1993). The articular surfaces are covered by hyaline cartilage and the joint is enclosed by the capsule, lined by synovial membrane. The capsule serves to stabilize the joint along with the two ligaments, i.e. lateral collateral ligament and the ulnar collateral ligament. Anteriorly, the capsule attaches to the radial and coronoid fossae and the medial and lateral epicondyles of humerus above a nd to the coronoid process of ulna and annular ligament of radius head below. The posterior attachments of capsule are to the olecranon processes of humerus above and ulna below, and the annular ligament of radius head below (Snell 2004). The fan shaped lateral collateral ligament attaches lateral epicondyle of humerus to the annular ligament of radius. The triangular ulnar collateral

Thursday, September 26, 2019

Buddhism Research Paper Example | Topics and Well Written Essays - 1500 words

Buddhism - Research Paper Example Although its spread was initially slow, it was aided by Ashoka, who was the emperor of Maurya and the religion’s ardent supporter. He, together with his descendants, promoted the construction of religious memorials of Buddhism known as stupas, and their efforts spread the religion beyond the inflated Maurya Empire into adjacent territories. They brought Buddhism into Central Asia and Afghanistan’s regions that spoke Iranian, as well as Sri Lanka. This paper will research on the history of Buddhism and its reflection on the culture of Southern India including Arts, Epics and architecture such as temples and tombs. There is general consensus among most historians that the origins of Buddhism are in north India’s era of the fifth century BCE. Its traditions can be traced to the birth of Siddhartha Gautama, popularly known as Buddha and denoting the Enlightened or Awakened one, who was born in Nepal’s Lumbini area. Buddha observed the world’s suffering and committed himself to find its remedy. He achieved a state of enlightenment through analysis and mediation, which characterized the end of suffering caused by attachments and liberty from the sequence of rebirth upon death. Buddhism’s earliest phase, the Pre-sectarian Buddhism, had the Vinaya Pitaka as its main scriptures and Nakayas’ four principles, also known as the Agamas (Takakusu 134). The Early Buddhist Schools opine that the Buddhist council was conducted after the death of Buddha (or parinirvana), where teachings were orally transmitted. The council was primarily to recite teachings collectively so as to ensure there were no errors in the oral transmissions. The monastic code, also known as Vinaya, was recited by Upali, and Buddha’s favorite disciple and cousin Ananda recited his lessons known s the Sutras. The Early Mahayana Buddhism was formed around 100 BCE and fully established in 100 AD on the assumption that its existence was separate from the competition of the Hinayana schools. The Late Mahayana Buddhism saw the development of four key thoughts which were Madhyamaka, Tathagatagarba, Yogacara and the most recent Buddhist Logic (Takakusu 114). Hinduism greatly influenced Esoteric Buddhism. The era of Ashoka is greatly credited with the spread of the religion outside India as emissaries were deployed to other countries, especially the eastern provinces that neighbored the Seleucid Empire and further on to the Hellenistic kingdoms. That spread ensured that Buddhism interacted with other diverse ethnic groups, exposing it to various influences that came from the Greek and Persian civilization. Buddhism’s originality started fragmenting in subsequent centuries, with the most noticeable split occurring after conducting the second council which came a century after the first was held. Following debates between traditionalists and liberal groups, the liberal groups termed themselves s the Mahasangha and left, eventually e volving into North Asia’s Mahayana tradition. On their part, the traditionalists labeled themselves as Sthaviranda, which meant the way of the elders, came up with a set of complex philosophical concepts collectively known as Abhidharma, which went beyond the ones that Buddha had revealed. However, the Abhidharma soon gave rise to disagreements, encouraging more splinter groups to leave the fold, eventually developing 18 different schools that had different interpretations of

Zionism in the Middle East Essay Example | Topics and Well Written Essays - 2250 words

Zionism in the Middle East - Essay Example The essay "Zionism in the Middle East" describes the basis of the political movement Zionism and the position of this movement in today world. Zionism started as a nationalist movement supporting the re-establishment of Jews and is often perceived as an activity dominated by violence. The movement gained acceleration especially after the break-up of the Ottoman Empire and the British Balfour Declaration, which guaranteed a homeland for the Jews in exchange for certain services to the British Empire. The proposed Jewish homeland was authorized and created after the end of World War II, with a precondition that it would not be created at the expense of the majority Arab population of Palestine. The subsequent policies adopted by the United Nations have been severely criticized for its anti-humanistic treatment of the Palestinian Arabs, the large-scale destruction of their houses and property, and several other incidents that clearly violated and disregarded the international law. Post the infamous holocaust, at the hands of the Nazis, the Jews gained widespread support and sympathy and were then forced to flee their homes in Eastern Europe to settle in Palestine, where they remained a minority community. Alarmed by such large-scale influx of foreign residents, the Palestinian Arabs showed resistance in lending their support to these refugees. Soon they were overcome by the power of the Zionist armed forces, which used their powers and arms to â€Å"cleanse† the land of Arabs and create a homeland for themselves.

Wednesday, September 25, 2019

Computer Forensics report Essay Example | Topics and Well Written Essays - 4000 words

Computer Forensics report - Essay Example o safeguard any evidence in its original state while conducting a structured investigation by collecting, categorizing, and validating the digital data for the purpose of getting information regarding a particular past event. 1. Acquisition: This is the process where the information which is in the hard drive that is in the investigation is duplicated and the information is blocked or the writer is blocked so as to prevent the information that is on the hard drive to be altered or modified. 2. Analysis: At this stage, the information which was found in the hard drive is examined carefully. This stage involves scrutiny of the data by the experts in preparation to present evidence in the court of law. This evidence can be retrieved by using various techniques such as key word searches, whereby they will search for items such as the list of the names or account numbers and such like things. This report scrutinizes the involvement of Clyde Barrow in fraud. The investigation also covers the fact that if Clyde Barrow and Bonnie Parker had been communicating. In the investigation conducted it was established that Clyde Barrow was involved in the fraud, in addition it was established that the two suspects had been communicating with each other. Also we were able to establish that Clyde Barrow was involved in terrorism activities. The evidential facts are as follows: 1 Clyde Barrow was dealing in counterfeit money. This can be proven by the fact that there were images of the counterfeit money in his hard drive. The images upon investigation, were found to be illegal, i.e. they were not legal tender. 2 Clyde barrow and Bonnie Parker not only knew about each other, they had been communicating via e-mail. In our investigations, we were able to establish that the two had in fact had exchanged e-mails. For instance, we had found an e-mail from Bonnie Parker to Clyde Barrow, but then Clyde Barrow had not replied to it. Clyde Barrow could have stated that he did not know

Tuesday, September 24, 2019

Reflection on Peacebuilding Simulation Assignment

Reflection on Peacebuilding Simulation - Assignment Example Mike can de-escalade the conflicts between the communities by acknowledging the needs of both parties and their position. The communities have their differences, and knowing what each community expects from the other is a start. The communities need to be brought down and have a talk about the reason for their uncooperativeness. Addressing such issues might be helpful as the real cause of conflict can be noted. Events that might make the escalation be fully blown might include the rising cases of rapes, vandalism and the children of the Westerners being harassed by the Mendozan and Marenese kids (Fischer & Crowe, 2007). This might make the communities seek vengeance against one another, which will in turn cause full escalation to arise. The normal position amid the two parties is that despite the conflicts, and differences they have, the communities living in Blue River do not want to see the economy of the place deteriorate. That is the reason why they are running their businesses; for the Westerners, the shops are open frequently, compared to others that are fighting to keep their businesses alive. The westerners might not be able to accept the culture of the people who lived there initially; the Mendozans and Marenese, and this might cause more problems to arise. There is a difference in beliefs, traditions and the ways of lives of the communities in Blue River (Malek, 2012). Mike should make sure that the riots do not happen again, and this can be done by looking at the grievances of the communities. If the grievances of the communities of Blue River are not addressed, there is the possibility of another riot. Engaging with the communities is a way in which relationship between the communities can be built. The communities in Blue River cannot meet face to face because of the riot that occurred. Some problems that might arise include murders, continued vandalism and rise in rapes. There should be patrols all over the area, from

Monday, September 23, 2019

Persuasion and Public Opinion in Society Essay Example | Topics and Well Written Essays - 3000 words

Persuasion and Public Opinion in Society - Essay Example that compete furiously for attention and support of the masses in shaping public opinion, which implies that public communications seek to frame issues in particular ways to influence public considerations, thereby discrediting all other competing considerations. On the other hand, public opinions regarding issues of public concern in public discourses and debates often exert a considerable level of influence on the ultimate considerations that eventually gain popularity thereby shaping public policies. However, public opinions keep shifting from time to time2, especially due to the decaying effect of communications over time, leading to the potential implication that professional public communicators should be cautious of public opinions. This paper will highlight why professional public communicators might need to be wary of public opinions by focusing on a thorough exploration of public opinion, private opinion, cultural perspectives, as well as the role of rhetoric in discourse a nd debate. Public opinion refers to the sum total of attitudes and beliefs held by individuals collectively, and though this term has shifted in meaning over the years, it has remained a focal aspect in political spheres all over the world since the 17th century. Whereas public opinion in any society could be a synthesis of views held by all, or a section of the society in question, it could also be an aggregate of multiple contrasting views from different corners of the society. Historians and political scientists alike have often conceptualized public opinion as the most fundamental tool in the practice of governance and politics claiming that it plays a significant role in shaping government policy3. Public opinion has been equated to national will, which implies that there can only be one opinion on an issue at a time; the political elite are obliged to grant the people what they will in the true spirit of democracy4, since failure to heed the voice of the people might be